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1. soldout - in Timecode Bazaar [original thread]
one for "marine maniac"
- by HeavyGunz 0331 - at 2008.09.25 18:09:00
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2. in Vista with premium content only i get CCP ExeFile has stopped work - in Windows [original thread]
I don't know if this is the same but with vista on either client I get a "Not Responding" even when task manager says nothing is being held up. Have reinstalled vista 2 because Gateway told me too. Now since I still have the problem they just say ...
- by HeavyGunz 0331 - at 2008.04.11 14:51:00
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3. Full Missile Stats (No more secrets) - in Player Features and Ideas Discussion [original thread]
Originally by: Tarron Sarek Ah well, yeah you're right. It really isn't fair that the Raven is still by far the most effective mission running ship. On a more serious note, since missiles have flight time and as long as you and/or your ...
- by HeavyGunz 0331 - at 2008.04.03 04:43:00
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4. Full Missile Stats (No more secrets) - in Player Features and Ideas Discussion [original thread]
Just got a responce on a petition I filed a few weeks ago. For some reason CCP says: ...[in regards to torpedo acceleration]we don't give out exact formulas you have to try it out for yourself... This makes absoloutley no sense. Everyone should ...
- by HeavyGunz 0331 - at 2008.04.02 18:27:00
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5. Torpedoes still bugged - in Test Server Feedback [original thread]
Originally by: HeavyGunz 0331 Edited by: HeavyGunz 0331 on 13/03/2008 19:48:23 Personally I think this is a bunch of bullcrap. Why the heck would ccp not incorporate this into the torp (or missile) stats? I have a flight time of 7.5 a...
- by HeavyGunz 0331 - at 2008.03.19 05:02:00
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6. Torpedoes still bugged - in Test Server Feedback [original thread]
Edited by: HeavyGunz 0331 on 13/03/2008 21:43:18 Originally by: Emperor D'Hoffryn Missiles have always had the acceleration thing, and moving targets could always make missiles have to travel further then it first appears. Wasnt a big...
- by HeavyGunz 0331 - at 2008.03.13 21:35:00
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7. Torpedoes still bugged - in Test Server Feedback [original thread]
Originally by: CCP Casqade There are not any calculation errors making it possible to hit targets further away than your theoretical maximum range, that I am aware of. However there is known issue where the explosion effects are shown even...
- by HeavyGunz 0331 - at 2008.03.13 21:12:00
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8. Torpedoes still bugged - in Test Server Feedback [original thread]
Edited by: HeavyGunz 0331 on 13/03/2008 21:07:19 Originally by: Wesley Baird Originally by: CCP Casqade This means that the missile will take, let us say 0.5 seconds to get up to maximum speed. Lets remove all speculation, ...
- by HeavyGunz 0331 - at 2008.03.13 21:00:00
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9. Trinity Torps Still Messed up in 1.1 - in Issues, Workarounds & Localization [original thread]
Originally by: CCP Casqade Hi! This is not a bug. Explanation here: http://oldforums.eveonline.com/?a=topic&threadID=724280 And yes, the NPCs are mocking you. Go get them. Since even Bug Hunters didn't know about the missile acce...
- by HeavyGunz 0331 - at 2008.03.13 19:52:00
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10. Add a Missile Acceleration (still secret) Skill - in Player Features and Ideas Discussion [original thread]
Simply stated in title. If you are going to nerf, yes this is a nerf, the acceleration of missiles you should at least respond with a skill that actually helps the character. But then again this is all heresay as... WE STILL DON'T KNOW WHAT THE F...
- by HeavyGunz 0331 - at 2008.03.13 19:13:00
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11. Torpedoes still bugged - in Test Server Feedback [original thread]
Personally I think this is a bunch of bullcrap. Why the heck would ccp not incorporate this into the torp (or missile) stats? I have a flight time of 7.5 and with rigs a velocity of a little over 8000m/s. So a moving npc target will maybe add a c...
- by HeavyGunz 0331 - at 2008.03.13 19:09:00
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12. POST THE TORP ACCELERATION FACTOR - in Player Features and Ideas Discussion [original thread]
I am completely and utterly pee'ed off as I found out that there was this freakin secret stat today. "The reason for this is that the missile speed is not constant. The missile accelerates from the second it launches until it reaches top speed. T...
- by HeavyGunz 0331 - at 2008.03.13 18:39:00
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13. Trinity Torps Still Messed up in 1.1 - in Issues, Workarounds & Localization [original thread]
Thank you, sadly not the answer I had hoped for. I will now be moving this down to the dev section and suggest that we incorporate that acceleration factor in the torp stats as it is very sneaky. Oh and you might want to inform BH Cruel Intensions...
- by HeavyGunz 0331 - at 2008.03.13 18:16:00
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14. Trinity Torps Still Messed up in 1.1 - in Issues, Workarounds & Localization [original thread]
Should I post another bug report because it says it was attached to a defect? Just want the BH to realize that it is not fixed. Hopefully he realized that this was more than a mere graphics glitch that was fixed.
- by HeavyGunz 0331 - at 2008.03.13 17:55:00
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15. Trinity Torps Still Messed up in 1.1 - in Issues, Workarounds & Localization [original thread]
Edited by: HeavyGunz 0331 on 13/03/2008 17:29:07 I bug reported this earlier and was told it would be fixed in this patch but it wasn't. I have since trained Missile Bombardment to 5 and should now have a 60km+ range. "I am currently doing a ...
- by HeavyGunz 0331 - at 2008.03.13 17:25:00
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16. Trinity 1.1 Patch Deployment, Tuesday, 11 March from 0200-1600 GMT - in EVE Information Portal [original thread]
All I care about is getting the trinity torp range fixed to actually hit the distance it is supposed to (flight time x velocity). The BH said it would be fixed in Trinity 1.1 but it wasn't on the first list. Who cares about the explosion glitch I ...
- by HeavyGunz 0331 - at 2008.03.10 06:56:00
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17. Vista = "Not Responding" - in Windows [original thread]
I think this is just an issue with vista home premium because this occurs without using premium graphics. After reinstalling vista home premium I left it on the default settings and still no luck. Unless someone knows of something else that migh...
- by HeavyGunz 0331 - at 2008.02.24 21:46:00
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18. Vista = "Not Responding" - in Issues, Workarounds & Localization [original thread]
moved to window's thread
- by HeavyGunz 0331 - at 2008.02.21 21:22:00
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19. Vista = "Not Responding" - in Windows [original thread]
Ok, I have done everything I can think of. -cleared cache (every way possible) -reinstalled eve -Called Gateway and said to reinstall vista -REINSTALLED VISTA HOME PREMIUM -Posted Bug Report Problem: It has been a day since I reinstalled vista. S...
- by HeavyGunz 0331 - at 2008.02.21 21:20:00
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20. Vista = "Not Responding" - in Issues, Workarounds & Localization [original thread]
Ok, I have done everything I can think of. -cleared cache (every way possible) -reinstalled eve -Called Gateway and said to reinstall vista -REINSTALLED VISTA HOME PREMIUM -Posted Bug Report Problem: It has been a day since I reinstalled vista. S...
- by HeavyGunz 0331 - at 2008.02.21 21:07:00
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